# Jump Rings > A charm bracelet keepsake maker for adults. List three to ten small moments from one stretch of life, such as a trip, a first year somewhere or a friendship, and each becomes a charm on a draped chain. Drag the charms into the order you want them told, swap or re-engrave any charm, pick a metal, and print a keepsake card or save the bracelet as a picture. One metered run picks a charm, an engraving and a line for every moment. URL: https://jump-rings.skillsafe.ai/ API docs: https://jump-rings.skillsafe.ai/api.html ## What is free - The bracelet: a cable chain from a lobster clasp to a ring, one jump ring per charm, 24 charm shapes in silver, gold or rose gold, with each engraving stamped under its charm. - The page's own picks: each moment gets the charm its own words call for (a tram calls for a ticket, rain for an umbrella), the earliest matching word first and never one charm twice, engraved with the word that matched. - Arranging: drag a charm along the chain, or use the arrow keys; tap a charm to swap it for any of the 24 shapes, change its engraving or move it. - A printable keepsake card, a Share button that sends the bracelet picture and its text to a chat or mail app (where the browser supports sharing), and Markdown, JSON, text, SVG and PNG downloads. - Three samples that replay saved picks. ## What is metered - One task, pick-charms, on gpt-terra: one charm per moment from the fixed list, an engraving of one to three words copied from that moment, one line about what the charm marks, and a title taken from what the bracelet is for. The page checks every engraving and line against your words and keeps its own pick wherever one strays. ## House rules of every line - Only what your moments say: no added times, frequencies, feelings, places, people, numbers, pronouns, judgements or outcomes. - Engravings are your own words, never reworded. ## Source Built on the SkillSafe skill @bergside/storytelling (https://skillsafe.ai/skill/@bergside/storytelling), from the repository bergside/awesome-design-skills (MIT): narrative-driven design that tells one journey through visuals, copy and interaction, with clear labels, explicit interaction states, keyboard-first controls and readable contrast.